# Topic: Features # Description: Collection of new features, need classification # URL: #-------- JUG -------------------------------------------------- * messages: allow multi-recipients (copy or shared?), allow CC/BCC with auto-reply to all (CC) or only sender * offer game: auto-matching -> http://www.dragongoserver.net/forum/read.php?forum=4&thread=4006 * define order for sort by time-left (with SQL), maybe using score-pointing * wait-room (to allow dispute): link from game-offer "invite user with this/other props" http://www.dragongoserver.net/forum/read.php?forum=3&thread=3404 * game: send finished game (SGF) per email (if configured) * kibitz, notify existence of kibitz after game finished * go-variants: magnetic-go * wait-room: game-offer: option to view opponent before accepting game (opp knows he can be rejected) * some features from other turn-based-server (tournament, etc): http://www.dragongoserver.net/forum/read.php?forum=5&thread=11036#11036 * DB-Table-design: MessageC: sender + recipient + type=SENT|REC for myself: 2 MCs joins: MC sender, MC recipient; sMC.sender<>rMC.recipient * Japanese Scoring: http://www.dragongoserver.net/forum/read.php?forum=4&thread=16121#new1