DIR : /home/kozerus/public_html/ani.htm

/home/kozerus/public_html

<html>
   <head>
	<title> -= htmout_ani =- heart_0_600_800 -= 20192015_0200 =-</title>
	<script type = "text/javascript">
         var pattern = new Image();

	function animate() {
            pattern.src = "./heart/heart_0.png";

            setInterval(drawShape, 100);

	         }
                  function drawShape() {                        // get the canvas element using the DOM            var canvas = document.getElementById("canvas_heart_0");

                        // Make sure we dont execute when canvas isnt supported            if (canvas.getContext) {                           // use getContext to use the canvas for drawing               var ctx = canvas.getContext("2d");
                              ctx.fillStyle = "rgba(0,0,0,0.4)";
               ctx.strokeStyle = "rgba(0,153,255,0.4)";
               ctx.save();
               ctx.translate(150,150);
                               var time = new Date();
                ctx.rotate( ((2*Math.PI)/6)*time.getSeconds() + ( (2*Math.PI)/6000)*time.getMilliseconds() );
               ctx.translate(0,28.5);
               ctx.drawImage(pattern,-3.5,-3.5);
               ctx.restore();
            }
	 else {               
		alert("You need Safari or Firefox 1.5+ to see this demo.");
            }
         }      
	</script>
	</head>

<body onload = "animate(); ">

<a href="/?q=./heart/heart_0.png" target=_blank class="thumbnail" id="drag">
	<img src="imgs/gifs/rings.gif" border=0 alt="heart_0" class="drg" >
	<span> <img src="imgs/gifs/knot.gif" border=0 alt="heart_0" class="drg" > </span>
	</a>
      <h1> canvas_heart_0 width=600 height=800> </h1>
      <canvas id = "canvas_heart_0" width = "600" height = "800"> </canvas>
	</body>
      </html>

//


koh5_pano



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17.Aug.2010, Martin Wengenmayer