DIR : /home/kozerus/public_html/go/allaboutgo/player/js/init.js
/home/kozerus/public_html/go/allaboutgo/player/js
/**
* EidoGo -- Web-based SGF Editor
* Copyright (c) 2007, Justin Kramer <jkkramer@gmail.com>
* Code licensed under AGPLv3:
* http://www.fsf.org/licensing/licenses/agpl-3.0.html
*
* Initialize things for EidoGo to function: stylesheets, etc
*/
/**
* Search for DIV elements with the class 'eidogo-player-auto' and insert a
* Player into each. Also handle problem-mode Players with
* 'eidogo-player-problem'
**/
(function() {
var autoCfg = window.eidogoConfig || {};
var problemCfg = {
theme: "problem",
problemMode: true,
markVariations: false,
markNext: false,
shrinkToFit: true};
var scriptPath = eidogo.util.getPlayerPath();
var path = eidogo.playerPath = (autoCfg.playerPath || scriptPath || 'player').replace(/\/$/, "");
if (!autoCfg.skipCss) {
eidogo.util.addStyleSheet(path + '/css/player.css');
if (eidogo.browser.ie && parseInt(eidogo.browser.ver, 10) <= 6) {
eidogo.util.addStyleSheet(path + '/css/player-ie6.css');
}
}
eidogo.util.addEvent(window, "load", function() {
eidogo.autoPlayers = [];
var els = [];
var divs = document.getElementsByTagName('div');
var len = divs.length;
for (var i = 0; i < len; i++) {
if (eidogo.util.hasClass(divs[i], "eidogo-player-auto") ||
eidogo.util.hasClass(divs[i], "eidogo-player-problem")) {
els.push(divs[i]);
}
}
var el;
for (var i = 0; el = els[i]; i++) {
var cfg = {container: el, enableShortcuts: false, theme: "compact"};
if (eidogo.util.hasClass(el, "eidogo-player-problem"))
for (var key in problemCfg)
cfg[key] = problemCfg[key];
for (var key in autoCfg)
cfg[key] = autoCfg[key];
var sgfUrl = el.getAttribute('sgf');
if (sgfUrl)
cfg.sgfUrl = sgfUrl;
else if (el.innerHTML)
cfg.sgf = el.innerHTML;
var shrink = el.getAttribute('shrink');
if (shrink)
cfg.shrinkToFit = (shrink == "no" ? false : true);
el.innerHTML = "";
eidogo.util.show(el);
var player = new eidogo.Player(cfg);
eidogo.autoPlayers.push(player);
}
});
})();
//
koh5_pano
Drag mouse to navigate.
Navigation
- Left/Right Mouse drag: Changes camera heading.
- Up/Sown Mouse drag: Changes camera pitch.
- Scroll wheel: Changes camera field of view.
- I-Key: Displays Info panel with canvas size, image size and FPS.
17.Aug.2010, Martin Wengenmayer