DIR : /home/kozerus/public_html/go/dgs0/specs/NewFeatures.txt
/home/kozerus/public_html/go/dgs0/specs
# Topic: Features
# Description: Collection of new features, need classification
# URL:
#-------- JUG --------------------------------------------------
* messages: allow multi-recipients (copy or shared?), allow CC/BCC
with auto-reply to all (CC) or only sender
* offer game: auto-matching ->
http://www.dragongoserver.net/forum/read.php?forum=4&thread=4006
* define order for sort by time-left (with SQL), maybe using score-pointing
* wait-room (to allow dispute):
link from game-offer "invite user with this/other props"
http://www.dragongoserver.net/forum/read.php?forum=3&thread=3404
* game: send finished game (SGF) per email (if configured)
* kibitz, notify existence of kibitz after game finished
* go-variants: magnetic-go
* wait-room: game-offer: option to view opponent before accepting game
(opp knows he can be rejected)
* some features from other turn-based-server (tournament, etc):
http://www.dragongoserver.net/forum/read.php?forum=5&thread=11036#11036
* DB-Table-design:
MessageC: sender + recipient + type=SENT|REC
for myself: 2 MCs
joins: MC sender, MC recipient; sMC.sender<>rMC.recipient
* Japanese Scoring:
http://www.dragongoserver.net/forum/read.php?forum=4&thread=16121#new1
//
koh5_pano
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Navigation
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- I-Key: Displays Info panel with canvas size, image size and FPS.
17.Aug.2010, Martin Wengenmayer