DIR : /home/kozerus/public_html/go/konva15.html
/home/kozerus/public_html/go
Konva Zoom Image on Hover Demo view raw
<!DOCTYPE html>
<html>
<head>
<!-- <script src="https://unpkg.com/konva@8.3.0/konva.min.js"></script> -->
<script src="/go/js/konva.min.js"></script>
<meta charset="utf-8" />
<title>Konva Zoom Image on Hover Demo</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #f0f0f0;
}
</style>
</head>
<body>
<div id="container"></div>
<script>
var width = window.innerWidth;
var height = window.innerHeight;
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height,
});
var layer = new Konva.Layer();
stage.add(layer);
var imageObj = new Image();
imageObj.onload = function () {
var backgroundImage = new Konva.Image({
x: 0,
y: 0,
width: width,
height: height,
image: imageObj,
});
layer.add(backgroundImage);
};
// imageObj.src = '/assets/space.jpg';
imageObj.src = '/imgs/btn/koeye.png';
var zoomLevel = 2;
layer.on('mouseenter', function () {
layer.scale({
x: zoomLevel,
y: zoomLevel,
});
});
layer.on('mousemove', function (e) {
var pos = stage.getPointerPosition();
layer.x(-pos.x);
layer.y(-pos.y);
});
layer.on('mouseleave', function () {
layer.x(0);
layer.y(0);
layer.scale({
x: 1,
y: 1,
});
});
</script>
</body>
</html>
//
koh5_pano
Drag mouse to navigate.
Navigation
- Left/Right Mouse drag: Changes camera heading.
- Up/Sown Mouse drag: Changes camera pitch.
- Scroll wheel: Changes camera field of view.
- I-Key: Displays Info panel with canvas size, image size and FPS.
17.Aug.2010, Martin Wengenmayer