DIR : /home/kozerus/public_html/go/konva9.html
/home/kozerus/public_html/go
Relative Pointer Position Demo view raw
<!DOCTYPE html>
<html>
<head>
<!-- <script src="https://unpkg.com/konva@8.3.0/konva.min.js"></script> -->
<script src="/go/js/konva_min.js"></script>
<meta charset="utf-8" />
<title>Konva Relative Pointer Position Demo</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #f0f0f0;
}
</style>
</head>
<body>
<div id="container"></div>
<script>
var width = window.innerWidth;
var height = window.innerHeight;
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height,
x: 20,
y: 50,
});
var layer = new Konva.Layer({
scaleX: 1.2,
scaleY: 0.8,
rotation: 5,
});
stage.add(layer);
var group = new Konva.Group({
x: 30,
rotation: 10,
scaleX: 1.5,
});
layer.add(group);
var text = new Konva.Text({
text: 'Click on the canvas to draw a circle',
fontSize: 20,
});
group.add(text);
stage.on('click', function () {
var pos = group.getRelativePointerPosition();
var shape = new Konva.Circle({
x: pos.x,
y: pos.y,
fill: 'red',
radius: 20,
});
group.add(shape);
});
</script>
</body>
</html>
//
koh5_pano
Drag mouse to navigate.
Navigation
- Left/Right Mouse drag: Changes camera heading.
- Up/Sown Mouse drag: Changes camera pitch.
- Scroll wheel: Changes camera field of view.
- I-Key: Displays Info panel with canvas size, image size and FPS.
17.Aug.2010, Martin Wengenmayer