DIR : /home/kozerus/public_html/go/konva_containers.html
/home/kozerus/public_html/go
Konva Move Shape to Another Container Demo
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<!DOCTYPE html>
<html>
<head>
<script src="https://unpkg.com/konva@8.3.1/konva.min.js"></script>
<meta charset="utf-8" />
<title>Konva Move Shape to Another Container Demo</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #f0f0f0;
}
#buttons {
position: absolute;
left: 10px;
top: 0;
}
button {
margin-top: 10px;
display: block;
}
</style>
</head>
<body>
<div id="container"></div>
<div id="buttons">
<button id="toBlue">Move red box to blue group</button>
<button id="toYellow">Move red box to yellow group</button>
</div>
<script>
var width = window.innerWidth;
var height = window.innerHeight;
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height,
});
var layer = new Konva.Layer();
var yellowGroup = new Konva.Group({
x: 100,
y: 100,
draggable: true,
});
var blueGroup = new Konva.Group({
x: 300,
y: 80,
draggable: true,
});
var box = new Konva.Rect({
x: 10,
y: 10,
width: 100,
height: 50,
fill: 'red',
stroke: 'black',
});
var yellowCircle = new Konva.Circle({
x: 0,
y: 0,
radius: 50,
fill: 'yellow',
stroke: 'black',
});
var blueCircle = new Konva.Circle({
x: 0,
y: 0,
radius: 50,
fill: 'blue',
stroke: 'black',
});
// build node tree
yellowGroup.add(yellowCircle);
yellowGroup.add(box);
blueGroup.add(blueCircle);
layer.add(yellowGroup);
layer.add(blueGroup);
stage.add(layer);
// add button event bindings
document.getElementById('toBlue').addEventListener(
'click',
function () {
box.moveTo(blueGroup);
},
false
);
document.getElementById('toYellow').addEventListener(
'click',
function () {
box.moveTo(yellowGroup);
},
false
);
</script>
</body>
</html>
//
koh5_pano
Drag mouse to navigate.
Navigation
- Left/Right Mouse drag: Changes camera heading.
- Up/Sown Mouse drag: Changes camera pitch.
- Scroll wheel: Changes camera field of view.
- I-Key: Displays Info panel with canvas size, image size and FPS.
17.Aug.2010, Martin Wengenmayer