DIR : /home/kozerus/public_html/ko/timers11.html
/home/kozerus/public_html/ko
<div id="timer"></div>
<style>
body {
text-align: center;
padding: 100px 60px;
background: #90cbf3;
font-family: sans-serif;
font-weight: lighter;
}
</style>
<script>
future = Date.parse("jun 12, 2022 01:30:00");
now = new Date();
diff = future - now;
days = Math.floor(diff / (1000 * 60 * 60 * 24));
hours = Math.floor(diff / (1000 * 60 * 60));
mins = Math.floor(diff / (1000 * 60));
secs = Math.floor(diff / 1000);
d = days;
h = hours - days * 24;
m = mins - hours * 60;
s = secs - mins * 60;
document.getElementById("timer")
.innerHTML =
'<div>' + d + '<span>Days</span></div>' +
'<div>' + h + '<span>Hours</span></div>' +
'<div>' + m + '<span>Minutes</span></div>' +
'<div>' + s + '<span>Seconds</span></div>';
setInterval('updateTimer()', 1000);
function updateTimer() {
future = Date.parse("jun 12, 2022 01:30:00");
now = new Date();
diff = future - now;
days = Math.floor(diff / (1000 * 60 * 60 * 24));
hours = Math.floor(diff / (1000 * 60 * 60));
mins = Math.floor(diff / (1000 * 60));
secs = Math.floor(diff / 1000);
d = days;
h = hours - days * 24;
m = mins - hours * 60;
s = secs - mins * 60;
document.getElementById("timer")
.innerHTML =
'<div>' + d + '<span>Days</span></div>' +
'<div>' + h + '<span>Hours</span></div>' +
'<div>' + m + '<span>Minutes</span></div>' +
'<div>' + s + '<span>Seconds</span></div>';
}
setInterval('updateTimer()', 1000);
</script>
<style>
#timer {
font-size: 3em;
font-weight: 100;
color: white;
padding: 20px;
width: 700px;
color: white;
}
#timer div {
display: inline-block;
min-width: 90px;
padding: 15px;
background: #020b43;
border-radius: 10px;
border: 2px solid #030d52;
margin: 15px;
}
#timer div span {
color: #ffffff;
display: block;
margin-top: 15px;
font-size: .35em;
font-weight: 400;
}
</style>
//
koh5_pano
Drag mouse to navigate.
Navigation
- Left/Right Mouse drag: Changes camera heading.
- Up/Sown Mouse drag: Changes camera pitch.
- Scroll wheel: Changes camera field of view.
- I-Key: Displays Info panel with canvas size, image size and FPS.
17.Aug.2010, Martin Wengenmayer