DIR : /home/kozerus/public_html/piwigo/themes/modus/js/thumb.pop.js
/home/kozerus/public_html/piwigo/themes/modus/js
if (window.jQuery) {
/**
* hoverIntent is similar to jQuery's built-in "hover" function except that
* instead of firing the onMouseOver event immediately, hoverIntent checks
* to see if the user's mouse has slowed down (beneath the sensitivity
* threshold) before firing the onMouseOver event.
*
* hoverIntent r6 // 2011.02.26 // jQuery 1.5.1+
* <http://cherne.net/brian/resources/jquery.hoverIntent.html>
*
* hoverIntent is currently available for use in all personal or commercial
* projects under both MIT and GPL licenses. This means that you can choose
* the license that best suits your project, and use it accordingly.
*
* // basic usage (just like .hover) receives onMouseOver and onMouseOut functions
* $("ul li").hoverIntent( showNav , hideNav );
*
* // advanced usage receives configuration object only
* $("ul li").hoverIntent({
* sensitivity: 7, // number = sensitivity threshold (must be 1 or higher)
* interval: 100, // number = milliseconds of polling interval
* over: showNav, // function = onMouseOver callback (required)
* timeout: 0, // number = milliseconds delay before onMouseOut function call
* out: hideNav // function = onMouseOut callback (required)
* });
*
* @param f onMouseOver function || An object with configuration options
* @param g onMouseOut function || Nothing (use configuration options object)
* @author Brian Cherne brian(at)cherne(dot)net
*/
(function($) {
$.fn.hoverIntent = function(f,g) {
// default configuration options
var cfg = {
sensitivity: 7,
interval: 100,
timeout: 0
};
// override configuration options with user supplied object
cfg = $.extend(cfg, g ? { over: f, out: g } : f );
// instantiate variables
// cX, cY = current X and Y position of mouse, updated by mousemove event
// pX, pY = previous X and Y position of mouse, set by mouseover and polling interval
var cX, cY, pX, pY;
// A private function for getting mouse position
var track = function(ev) {
cX = ev.pageX;
cY = ev.pageY;
};
// A private function for comparing current and previous mouse position
var compare = function(ev,ob) {
ob.hoverIntent_t = clearTimeout(ob.hoverIntent_t);
// compare mouse positions to see if they've crossed the threshold
if ( ( Math.abs(pX-cX) + Math.abs(pY-cY) ) < cfg.sensitivity ) {
$(ob).unbind("mousemove",track);
// set hoverIntent state to true (so mouseOut can be called)
ob.hoverIntent_s = 1;
return cfg.over.apply(ob,[ev]);
} else {
// set previous coordinates for next time
pX = cX; pY = cY;
// use self-calling timeout, guarantees intervals are spaced out properly (avoids JavaScript timer bugs)
ob.hoverIntent_t = setTimeout( function(){compare(ev, ob);} , cfg.interval );
}
};
// A private function for delaying the mouseOut function
var delay = function(ev,ob) {
ob.hoverIntent_t = clearTimeout(ob.hoverIntent_t);
ob.hoverIntent_s = 0;
return cfg.out.apply(ob,[ev]);
};
// A private function for handling mouse 'hovering'
var handleHover = function(e) {
// copy objects to be passed into t (required for event object to be passed in IE)
var ev = jQuery.extend({},e);
var ob = this;
// cancel hoverIntent timer if it exists
if (ob.hoverIntent_t) { ob.hoverIntent_t = clearTimeout(ob.hoverIntent_t); }
// if e.type == "mouseenter"
if (e.type == "mouseenter") {
// set "previous" X and Y position based on initial entry point
pX = ev.pageX; pY = ev.pageY;
// update "current" X and Y position based on mousemove
$(ob).bind("mousemove",track);
// start polling interval (self-calling timeout) to compare mouse coordinates over time
if (ob.hoverIntent_s != 1) {
ob.hoverIntent_t = setTimeout( function(){compare(ev,ob);} , cfg.interval );}
// else e.type == "mouseleave"
} else {
// unbind expensive mousemove event
$(ob).unbind("mousemove",track);
// if hoverIntent state is true, then call the mouseOut function after the specified delay
if (ob.hoverIntent_s == 1) { ob.hoverIntent_t = setTimeout( function(){delay(ev,ob);} , cfg.timeout );}
}
};
// bind the function to the two event listeners
//radu return this.bind('mouseenter',handleHover).bind('mouseleave',handleHover);
return jQuery( this.context ).on( 'mouseenter mouseleave', this.selector, handleHover );
};
})(jQuery);
jQuery("li>a>img", jQuery("#thumbnails")).hoverIntent({
interval: 150, sensitivity: 3,
over: function() {
var $src_img = $(this),
$pop = $("#pop")
,data = $src_img.data("pop");
if (!data) return;
data = $.extend( {
iw: $src_img.width(),
ih: $src_img.height(),
image: new Image
}, data);
data.image.src = data.url;
if (window.devicePixelRatio) {
data.w = Math.floor(data.w/window.devicePixelRatio);
data.h = Math.floor(data.h/window.devicePixelRatio);
}
var finalLeft = $src_img.offset().left - (data.w-data.iw)/2,
remaining = $(window).scrollLeft() + $(window).width() - (finalLeft+data.w) - 1 /*rounding*/;
if (remaining<0)
finalLeft+=remaining;
finalLeft = Math.max(finalLeft, $(window).scrollLeft() );
var finalTop = $src_img.offset().top - (data.h-data.ih)/2,
remaining = $(window).scrollTop() + $(window).height() - (finalTop+data.h) - 60 /*bottom description*/;
if (remaining<0)
finalTop+=remaining;
finalTop = Math.max(finalTop, $(window).scrollTop() );
$pop.css( {
left: $src_img.offset().left,
top: $src_img.offset().top,
width: data.iw
})
.html('<div><a href="'+$src_img.parent('a').attr('href')+'"><img src="'+ $src_img.attr('src') + '" style="width:100%;height:'+data.ih+'px"></a></div>'
+'<div style="overflow:hidden;height:5em;background-color:#000">'+$('.popDesc', $src_img.closest('li')).html()+'</div>')
.show()
.animate( {
width: data.w+"px",
left: finalLeft,
top: finalTop
},{
duration: 100,
complete: function() {
$pop.one("mouseleave", function() {$pop.hide()} );
},
step: function(tw,fx) {
if (fx.prop !== "width") return;
var th = tw * data.h / data.w;
$("img", $pop).first().css("height", th);
if (tw==data.iw)
$("img", $pop).first().attr("src", data.url);
}
})
},
out: $.noop
});
} //if (window.jQuery)
//
koh5_pano
Drag mouse to navigate.
Navigation
- Left/Right Mouse drag: Changes camera heading.
- Up/Sown Mouse drag: Changes camera pitch.
- Scroll wheel: Changes camera field of view.
- I-Key: Displays Info panel with canvas size, image size and FPS.
17.Aug.2010, Martin Wengenmayer